Friday, 2 September 2022

Bharat College PGDCA CF 2nd Unit

 

Computer Fundamentals

 

Unit-II

Computer Hardware

Input Devices: - An input device can be defined as an electromechanical device that allows the user to feed information (data) into the computer for analysis, storage and to give commands to the computer. Data and instructions are entered into the main memory of computer through an input device. Input device captures information and translates it into a form that can be processed and used by other parts of the computer. After processing the input data, the computer provides the results with the help of output devices. Input devices play a major role in the processing of any data via the computer system because the output of the computer is always based on the given input. A computer can accept input in two ways, either manually or directly. In case of manual data entry, the user enters the data into computer by hand such as by using keyboard and mouse. User can also enter data directly by transferring information automatically from a source document (like barcode) into the computer.

Keyboard: - Keyboard devices are the most commonly used input devices today. Using a keyboard, the user can type text and execute commands. Keyboard is designed to resemble a regular typewriter with a few additional keys. Data is entered into the computer by simply pressing various keys. The layout of a keyboard come in various styles such as QWERTY, DVORAK, AZERTY but the most common layout is the QWERTY. It is named so because the first six keys on the top row of letters are Q, W, E, R, T and Y. The number of keys on a typical keyboard varies from 82 keys to 108 keys. Portable computers such as laptops quite often have custom keyboards that have slightly different key arrangements than a standard keyboard.

            Keyboard is the easiest input device, as it does not require any special skill. Usually, it is supplied with a computer so no additional cost is incurred. The maintenance and operation cost of keyboard is also less.

Layout of the keyboard: - The layout of the keyboard can be divided into the following five sections:

  • Typing Keys (Alphanumeric Keys):- The alphanumeric keys contain the keys for the letters of English alphabet, the numbers 0 to 9, and several special characters like ?, /, $, & etc.
  • Numeric Keypad: - The numeric keypad is a set of keys that looks like an adding machine with its ten digits and mathematical operators (+, -, * and /). It is usually located on the right side of the keyboard.
  • Functions Keys: - The function keys (F1, F2, F3 etc) are arranged in a row along the top of the keyboard and could be assigned specific commands by the current applications or the operating system. For example, most of the Microsoft programs use F1 to display helps.
  • Control Keys: - These keys provide cursor and screen control. It includes four directional arrow keys that are arranged in an inverted T formation between the typing keys and the numeric keypad. These keys allow the user to move the cursor on the display area one space at a time. In either an up, down, left or right direction. Control keys also include Home, End, Insert, Delete, Page up, Page Down, Control (Ctrl), Alternate (Alt) and Escape (Esc). The Windows keyboard also consists of two Windows or Start keys, and an application key.
  • Special Purpose Keys: - A keyboard also contains some special purpose keys such as Enter, Shift, Caps Lock, Num Lock, Spacebar, Tab and Print Screen.

Working of a Keyboard: - A keyboard is a series of switches connected to a small keyboard microprocessor that monitors the state of each switch and initiates a specific response to a change in that state. When the user presses a key, it causes a change in the amount of current flowing through the circuit associated specifically with that key. The keyboard microprocessor detects this change in current flow. By doing this, the processor can tell when a key has been pressed and when it is being released. Depending upon which key’s circuit carries a signal to the microprocessor; the processor generates the associative code, known as scan code, of the key and sends it to the operating system. A copy of this code is also stored in the keyboard’s memory. When the operating system reads the scan code, it informs the same to the keyboard and the scan code stored in keyboard’s memory is then erased. Initially, the processor filters all the tiny current fluctuations out of the signal and treats it as a single key press. If the user continues to hold down a key, the processor determines that he wish to send that character repeatedly to the computer. In this process, the delay between each instance of a character can normally be set in operating system, typically ranging from 2 to 30 characters per second (cps).

 

Keyboard Buffer: - A keyboard buffer is a small memory inside either the terminal or the keyboard in which each keystroke is first saved before being transferred to the computer’s main memory for processing. The keyboard buffer usually has capacity to save from a few tens to a few hundreds of keystrokes. Storing of keystrokes in keyboard buffer instead of sending them directly to the main memory makes the user interaction with the system much more efficient and smoother. This is because when the keystroke is made, the processor may be busy doing something else and may not be in a position to immediately transfer the keyboard input to the main memory.

Pointing Devices: - Most computers come with an alphanumeric keyboard but in some applications, keyboard is not convenient. For example, if the user wants to select an item from a list, the user can identify that items position by selecting it through the keyboard. However, this action could be performed quickly by pointing devices. A pointing device is used to communicate with the computer by pointing to locations on the monitor screen. Some of the commonly used pointing devices are mouse, trackball, joystick, light pen and touch screen.

Mouse: - Mouse is a small hand-held pointing device. Usually, a mouse contains two or three buttons, which can be used to input commands or information. The mouse may be classified as a mechanical mouse or an optical mouse. A mechanical mouse uses a rubber ball at the bottom surface, which rotates as the mouse is moved along a flat surface, to move the cursor. Mechanical mouse is the most common and least expensive pointing device. Microsoft, IBM and Logitech are some well-known makers of the mechanical mouse.

            An optical mouse uses a light beam instead of a rotating ball to detect movement across a specially patterned mouse pad. As the user rolls the mouse on a flat surface, the cursor on the screen also moves in the direction of mouse’s movement. An optical mouse has the following benefits over the mechanical mouse:

  • No moving part means less wear and a lower chance of failure.
  • Dirt can not get inside the mouse and hence no interference with the tracking sensors.
  • They do not require a special surface such as a mouse pad.

Depending on the application, the cursor of the mouse can be text cursor or graphic cursor. The text cursor (I) is used for text while the graphic cursor is used for pointing and drawing. The graphic cursor is displayed on the screen by the variety of symbols such as arrow or a pointing finger.

            Like keyboard, usually it is also supplied with a computer; therefore, no additional cost is incurred. However, it needs a flat space close to the computer. The mouse cannot easily be used with laptop, notebook or palmtop computers.

Some of the common mouse actions are: Pointing, Click, Right Click, Double Click and Drag and Drop.

Working of a Mouse: - Principally, the mouse works by measuring how much it moves in a given direction. A mechanical mouse has a rubber ball in the bottom. When the user moves the mouse, the balls roll along the surface of the mouse pad, and the mouse keeps track of how far the balls rolls. This allows it to tell how far it has moved. Inside the bottom of the mouse are three rollers. One of them, the one mounted at a 450  angle to the other two, is spring loaded. This roller is usually the smallest of the three. It is there simply to hold the ball against the other two rollers. The other two rollers are usually larger and of different color. These rollers are mounted at a 900 angle to the one other, one roller measures how fast the ball is turning horizontally and the other measures how fast it is turning vertically. When the ball rolls, it turns these two rollers. The rollers are connected to axles and the axles are connected to a small sensor that measures how fast the axle is turning. Both sets of information are passed to the electronics inside the mouse. This little processor, usually consisting of little more than a single chip, uses the information to determine how fast the mouse itself is moving, and in what direction. This information is passed to the computer via mouse cord, where the operating system then moves the pointer accordingly. 

            The optical mouse uses an infrared light and special mouse pads with fine grid lines to measure the rotation of the axle. The axle in optical mouse is connected to a little photo-interrupter wheel with a number of tiny holes in it. in front of this wheel is a light and on the other side of the wheel is a light meter. As the wheel turns, the light flashes through the holes in the wheel. By measuring how often these flashes occur, the light sensor can measure how fast the wheel is turning and sends the corresponding coordinates to the computer. The computer moves the cursor on the screen based on the coordinates received from the mouse. This happens hundreds of times each second, making the cursor appear to move very smoothly. 

 

Trackball: - A trackball is a pointing device that is similar to a mechanical mouse. The ball that is placed in the base of a mechanical mouse is placed on the top along with the buttons in case of a trackball. To move the graphics cursor around the screen, the ball is rolled with the fingers. Because the whole device is not moved for moving the graphics cursor, a trackball requires less space than a mouse for operation. Since it need not be moved for moving the graphics cursor, it is often attached to or built into the keyboard. Trackball built into the keyboard are commonly used in laptop and notebook computers because a mouse is not practical for laptop users in a small space. A trackball comes in various shapes and forms with the same functionality.  The three commonly used shapes are a ball, a button, and a square. In case of a ball, the ball is rolled with the help of fingers to move the graphics cursor. In case of a button, the button is pushed with a finger in the desired direction of the graphics cursor movement.  In case of a square plastic, the fingers is placed on top of it and moved in the desired direction of the graphics cursor movement.

Working of a trackball: - A trackball works in the same way as a mouse, with the ball turning rollers, the rollers turning axles(axis) , which are in turn connected to either mechanical or optical sensors that measure their rotation. A trackball consists of a number of components. As one moves the trackball, it starts a chain of events inside the box that results in the pointer moving on the computer screen. In a normal trackball, on one side of each encoding wheel is a pair of LED (light emitting diode) that emits infrared light. On the opposite side of each pair of LEDs, there is a light sensor. Every time light from the LEDs shines through a hole in the encoding wheel, a pulse of electricity is sent from the light sensor to the microprocessor. When the trackball rolls side-to-side, the horizontal (x-axis) shaft rotates, spinning the attached encoder wheel. Similarly, when the trackball is rolled up and down, the vertical (y-axis) shaft rotates, spinning the attached encoder wheel. Due to this spinning (rotating), the light blinks which can be detected by the light sensor. The microprocessor counts how many times the light sensors detect light each second and send this information to the computer along the cord. 

Joystick: - A joystick is a pointing device that works on the same principle as a trackball. Instead of using the fingers in case of a trackball, the user of a joystick moves the spherical ball with the help of the stick with his/her hand. The stick can be moved forward or backward, left or right, to move and position the graphics cursor at the desired position. The joystick offers three types of control: digital, glide and direct. Digital control allows movement in a limited number of directions such as up, down, left and right. Glide and direct control allow movements in all directions (360 degrees). Direct control joysticks have the added ability to respond to the distance and speed with which the user moves the stick. 

            The basic design of a joystick consists of a stick that is attached to a plastic base with a flexible rubber sheath. This plastic base houses a circuit board that sits beneath the stick. Joysticks are mainly used for computer games, for other applications, which includes flight simulators, training simulators, CAD/CAM systems, and for controlling industrial robots.

Working of a Joystick: - Various joystick technologies are available and they differ mainly in how much information they pass on. All the joysticks are designed to inform the computer about the positioning of the handle at any given time. This is done by providing the x-y coordinates of the handle. The x-axis represents the side-to-side position and the y-axis represents the forward block position. This basic design consists of a stick that is attached to a plastic base with a flexible rubber sheath. The base houses a circuit board that sits directly underneath the stick, which carry electricity from one contact point to another. When the joystick is in the neutral position, all but one of the individual circuits is broken. Each broken section is covered with a simple plastic button containing a tiny metal disc. When the stick is moved in any direction, it pushes down on one of these buttons, pressing the conductive metal disc against the circuit board. This closes the circuit, that is, it completes the connection between the two wire sections. When the circuit is closed, electricity can flow down a wire from the computer and to another wire leading back to the computer. When the computer picks up a charge on a particular wire, it knows that the joystick is in the right position to complete that particular circuit. The joystick buttons work exactly the same way. When a button is pressed down, it completes a circuit and the computer recognizes a command.

Digitizing Tablet: - A digitizer is an input device used for converting (digitizing) pictures, maps, and drawings into digital form for storage in computers. For example, the x and y coordinates of points in a drawing may be stored in digital form. This enables re-creation of the drawing from the stored information whenever required as well as easy of changes in the drawing as and when required.

            A digitizer consists of a digitizing tablet (also known as graphics tablet) associated with a stylus. The digitizing tablet is a flat surface that contains hundreds of fine copper wires forming a grid. Each copper wire receives electric pulses. The digitizing tablet can be spread over a working table and is connected to a computer. The stylus is like a pen or a lens-like cursor with a cross-hair and button. The stylus is connected to the tablet and can be pressed down at a point on the tablet to input the (x, y) coordinates of the point. When the stylus is moved on the tablet, the cursor on the computer’s screen moves simultaneously to a corresponding position on the screen to provide visual feedback to the operator. This enables the operator to draw sketches directly or to input sketched drawings very easily. Inputting drawings or developing sketches using a digitizer is further simplified by the fact that poorly sketched lines, arcs, and other graphical objects are automatically input as mathematically precise objects, like straight lines and smooth curves. Digitizer are commonly used in the area of Computer Aided Design (CAD) by architects and engineers to design cars, buildings, medical devices, robots, mechanical parts, etc. They are also used in the area of Geographical Information System (GIS) for digitizing of maps available in paper form.

Scanners: - There are a number of situations when some information (picture or text) is available on paper and is needed on the computer disk for further manipulation. A scanner is an input device that translates paper documents into an electronic format that can be stored in a computer. The input documents may be typed text, pictures, graphics or even handwritten material. This input device has been found to be very useful in preserving paper documents in electronic form. The copy of a document stored in a computer in this manner will never deteriorate in quality or become yellow with age and can be displayed or printed whenever desired. If the computer in which the scanned document is stored has the right kind of software, the stored images can be altered and manipulated in interesting ways.

            Scanners are also called optical scanners because they use optical technology for converting an image into electronic form. They can store images in both gray-scale and color mode. The two most common types of scanners are hand-held scanner and flat-bed scanner.

Hand-Held Scanner: - A hand-held scanner consists of light emitting diodes, which are placed over the material to be scanned. This scanner performs the scanning of the document very slowly from the top of the bottom, with its light on. In this process, all the documents are converted and then stored as an image. While working, the scanner is dragged very steadily (gradually) and carefully over the document and it should move at a constant speed without stopping or jerking in order to obtain best results.   Due to this reason, hand held scanners are widely used where high accuracy is not of much importance. The size of hand held scanners is small. They come in various resolutions, up to about 800 dpi (dots per inch) and are available in either grey scale or colour. Furthermore, they are also used when the volume of the documents to be scanned is low. The typical application of this scanner includes the storing and reproducing of the images in publications. These devices read the data on the price tags, shipping labels, inventory part number, and so on.

Working of a hand-held scanner: - When the hand-held scanner’s scan button is pressed, a light emitting diode illuminates the document underneath it. An inverted angled mirror directly over the scanner’s window reflects the image onto the scanner’s lens, which is located at the back of the scanner. The lens focuses a single line of the image onto a charged coupled device (CCD), which contains a row of light detectors. As the light shines through these detectors, each of them records the amount of light as a voltage that corresponds to white, black, and grey or to a colour. These voltages are sent to a specialized analog chip, which corrects any colour detections error. After that, a single line image is passed to analog to digital converter (ADC), which converts the analog signals into binary form that can be sent to the computer. In this way, the converter clears itself of the data so that it can receive the next line of the image.

Flat-Bed Scanner: - Flat-bed scanners look similar to a photocopier machine. It consists of a box containing a glass plate on its top and a lid that covers the glass plate. This glass plate is primarily used for placing the document to be scanned. The light beam is placed below the glass plate and when it is activated, it moves from left to right horizontally. After scanning one line, the beam of light moves in order to scan the next line and thus, the procedure is repeated until all the lines are scanned. For scanning, an A4 size document takes about 20 seconds. These scanners are capable of scanning black and white as well as colour images. The flat-bed scanners are larger in size and more expensive than the hand-held scanners. However, they usually produce better quality images because they employ better scanning technology.

Working of a flat-bed scanner: - To scan a document, first it is placed on the glass plate and the cover is closed. A lamp is used to illuminate the document. The scan head (mirrors, lens, filter and CCD array constitutes a scan head) is moved slowly across the document by a belt that is attached to a stepper motor. The head is attached to a stabilizer bar to ensure that there is no wobble (vibrate) or deviation in the pass.   In scanning terms, a pass means that the scan head has completed a single complete scan of the document. The image of the document is reflected by an angled mirror to another mirror. Each mirror is slightly curved to focus the image it reflects onto a smaller surface. The last mirror reflects the image onto a lens. The lens focuses the image through a filter on the CCD array. It is a collection of tiny light-sensitive diodes (also called photosites), which converts light into electrical charge. The brighter the light that hits a single photosite, the greater the electrical charge that will accumulate at that site. Some scanners use a three pass scanning method. Each pass uses a different colour filter (red, green or blue) between the lens and CCD array. After the three passes are completed, the scanner software assembles the three filtered images into a single full-colour image. Nowadays, most scanners use the single pass method. The lens splits the image into three smaller versions of the original image. Each smaller version passes through a colour filter (either red, green, blue) onto a discrete section of the CCD array. The scanner combines the data from the three parts of the CCD array into a single full-colour image, which is then sent to the computer.

Digital Camera:-Digital camera stores images digitally rather than recording them on a film. Once a picture has been taken, it can be downloaded to a computer system and then manipulated with an image editing software and printed. The big advantage of digital cameras is that making photos is both inexpensive and fast because there is no film processing.

Working of a digital camera: - All digital cameras record images in an electronic form, that is, the image is represented in computer’s languages, the language of bits and bytes. Essentially, a digital image is just a long string of 1’s and 0’s that represent all the tiny colored dots or pixels that collectively make up the image. Just like a   conventional camera, it has a series of lenses that focus light to create an image of a scene. However, instead of focusing this light onto a piece of film, it focuses it onto a semiconductor device that records light electronically. A computer then breaks this electronic information down into digital data. The key difference between a digital camera and a film-based camera is that the digital camera does not have a film; instead, it has a sensor that converts light into electrical charges. The image sensor employed by most digital cameras is a charge-coupled device (CCD). Some low-end cameras use complementary metal oxide semiconductor (CMOS) technology. The CCD is a collection of tiny light sensitive diodes, which convert photons (light) into electrons (electrical charges).   

 

MICR: - MICR is an acronym for Magnetic-Ink Character Recognition. It refers to the special magnetic encoding, printed on the bottom of a negotiable check. This information is machine readable via bank reader, which read the visual patterns and magnetic waveforms of the MICR encoding. The characters are printed using special ink, which contains iron particles that can be magnetized. Magnetic ink character readers are used generally in banks to process the cheques. In case of bank cheques, the numbers written at the bottom are recorded in MICR (using special magnetic ink), representing unique cheque numbers, bank and branch code etc. A MICR reads these characters by examining their shapes in a matrix form and the information is then passed on to the computer.

               The banking industry prefers MICR because as compared to the OCR, it gives extra security against forgeries such as colour copies of payroll cheques or hand-altered characters on a cheque. If a document has been forged, say a counterfeit(fake) check produced using a colour photocopying machine, the magnetic ink line will either not respond to magnetic fields, or will produce an incorrect code when scanned using a device designed to recover the information in the magnetic characters. The reading speed of the MICR is also higher. This method is very efficient and time saving for data processing. 

OCR: - Optical Character Recognition is a process of scanning printed pages as images on a flatbed scanner and then using OCR software to recognize the letters as ASCII text. The OCR software has tools for both acquiring the image from a scanner and recognizing the text. In the OCR system, a book or a magazine article is fed directly into an electronic computer file and then this file is edited by using a word processor. Advanced OCR systems can read text in a large variety of fonts, but they still have difficulty with handwritten text.

            OCR works best with originals or very clear copies and mono-spaced fonts like courier. For a good OCR, one should use 12 point or greater font size. The text should be laid out in single column and it should be printed/written in black on a white background. OCR has been used to enter data automatically into a computer for dissemination (fNrjkuk] fc[ksjuk ) and processing. The earliest of system was dedicated to high volume variable data entry. The first major use of OCR was in processing petroleum credit card sales drafts. Over time, other application evolved including cash register tape readers, page scanners etc. using an OCR system, one can consolidate data entry and reduce data entry errors. The result of OCR is very human readable and can be used with many printing techniques. However, it is a very expensive input device and if the document is not typed properly, it will become difficult for the OCR to recognize the characters. Furthermore, except for tab stops and paragraph marks, most document formatting is lost during text scanning. The output from a finished text scan will be a single column editable text file. This text file will always require spell checking and proof reading as well as reformatting to desired final layout.

Working of an OCR: - All the OCR systems include an optical scanner for reading text and sophisticated software for converting the text into machine-readable form. During the OCR processing the text is analyzed for light and dark areas in order to identify each alphabetic letter or numeric digit. When a character is recognized, it is converted into an ASCII code. There are two basic methods used for OCR: matrix matching and feature extraction. The matrix matching technique compares what the OCR scanner sees as a character with a library of character matrices or templates. When an image matches one of these prescribed matrices of dots within a given level of similarity, the computer labels that images as the corresponding ASCII character. Feature extraction OCR does not require strict matching to prescribed templates. This method varies depending on how much ‘computer intelligence’ is applied by the manufacturer. The computer looks for general features such as open areas, closed shapes, diagonal lines, line intersections, etc. This method is much more versatile than matrix matching. Matrix matching  works best when the OCR encounters a limited repertoire of type styles; with little or no variation within each style where the characters are less predictable, feature extraction is superior. At the end of the OCR processing, the final information can be saved in a number of different formats, text or Rich Text Format(RTF). OCR software, which support RTF, can also recognize bold, italics, retain tabs, and white space, as well as recognize a limited number of different fonts. However, using OCR, the computer can not interpret the special characters and images. In addition, the storage capacity required for storing the document as an image is much more than required for storing the document as a text.

 

OMR:- Optical Mark Recognition(OMR) is the process of detecting the presence of intended marked responses. A mark registers significantly less light than the surrounding paper. Optical mark reading is done by a special device known as optical mark reader. In order to be detected by the OMR reader, a mark has to be positioned correctly on the paper and should be significantly darker than the surrounding paper. The OMR technology enables a high speed reading of large quantities of data and transferring this data to computer without using a keyboard. The OMR reader scans the form, detects the presence of marks, and passes this information to the computer for processing by application software.  Generally this technology is used to read answer sheets (objective type tests). In this method, special printed forms/documents are printed with boxes, which can be marked with dark pencil or ink. These forms are then passed under a light source and the presence of dark ink is transformed into electric pulses, which are transmitted to the computer.

            OMR is also used for standardized testing as well as course enrolment and attendance in education. Human resource department across industries use OMR for applications such as benefit enrolment, employee testing, payroll deductions, and user training. Healthcare providers use the technology for registration and surveys, and medical labs for patient evaluations and tracking supply orders and lab services. OMR is also used for time and attendance, labour tracking, inventory management, voting applications, exit surveys, polling and all manner of questionnaires and evaluation studies. Since it is easy to use and is cost effective for opinion tracking, the technology has become a tool for non-location and direct-mail marketing. OMR has a better recognition rate then OCR because fewer mistakes are made by machines to read marks than in reading handwritten characters. Large volumes of data can be collected quickly and easily without the need for specially trained staff. Usually, an OMR reader can maintain a throughput of 1500 to 10000 forms per hour. However, the designing of documents for OMR is complicated and the OMR reader needs to be reprogrammed for each new document design. OMR readers are relatively slow because the person putting marks on the documents must follow the instructions precisely. Any folding or dirt on a form may prevent the form from being read correctly. In addition, it requires accurate alignment of printing on forms and need a paper of good quality.

Working if a OMR:- Essentially a method of mark reading, it can be performed in two different ways:

  1. The first method is based on the conductivity of graphic in order to determine the presence of pencil mark. The marks must be made only in pencil because the number of magnetic particles in the lead pencils is large.
  2. The second method is based on the reflection of light. In this, a thin beam of light is directed on the surface of the paper. When lesser amount of light is transmitted through the dot, the filled box can be recognized. OMR can evaluate only those documents, which are printed with the marked positions in the specified areas.

OMR is traditionally performed using reflective light method where a beam of light is reflected on a sheet with marks, to capture the reflection (presence of marks) or absence of reflection (absence of marks). The OMR data entry system converts the information about the presence or absence of marks into a computer data file. A simple pen or pencil mark is made on the form to indicate each selected response such as answers to survey questions. The completed forms are scanned by an optical mark reader, which detects the presence of a mark by measuring the reflected light. The OMR reader then interprets the pattern of marks into a data record and sends this to your computer for storage, analysis and reporting.

   

BCR:- Bar code is a machine-readable code in the form of a pattern of parallel vertical lines of varying widths. They are commonly used for labeling goods that are available in super markets, numberings books in libraries etc. These codes/stripes are sensed and read by a photoelectric device( bar code reader) that reads the code by means of reflective light. The information recorded in bar code reader is then fed into the computer, which recognizes the information from the thickness and spacing of bars. BCR are either hand-held or fixed-mount. Hand-held scanners are used to read bar codes on stationary items. With fixed-mount scanners, items having a bar code are passed by the scanner- by hand as in retail scanning applications or by conveyor belt in many industrial applications. BCR provide enormous benefits for just about every business. With a BCR, capturing data is faster and more accurate. A bar code scanner can record data five to seven times faster than a skilled typist can record. A BCR entry has an error rate of about 1 in 3 million. Bar coding also reduces cost in terms of labour and reduced revenue losses resulting from data collection errors. Bar code readers are widely used in supermarkets, department stores, libraries etc. You must have seen bar code on the back cover of certain books and greetings cards. Retail and grocery stores use a bar code reader to determine the item being sold and to retrieve the item prices from a computer system.

Working of a BCR:- Bar code scanners are electro-optical systems that include a means of illuminating the symbol and measuring reflected light. The light waveform data is converted from analog to digital, in order to be processed by a decoder (which is either built into the scanner or a separate plug-in device), and then transmitted to the computer-based application software. The process begins when a device directs a light beam through a bar code. The device contains a small sensory reading element. This sensor detects the light being reflected back from the bar code, and converts light energy into electrical energy. The result is an electrical signal that can be converted into an alphanumeric data. The pen in the bar code unit reads the information stored in the bar code and converts it into a series of ASCII characters by which operating system gets the information stored in the bar code.

 

Voice Recognition:-Speech recognition is one of the most interactive systems to communicate with the computer. The user can simply instruct the computer with the help of a microphone ( along with speech recognition software) what task to perform. It is the technology by which sounds, words, or phrases spoken by humans are converted into digital signals, and these signals are transformed into computer generated text or commands. Most speech recognition systems are speaker-dependent so they must be separately trained for each individual user. The speech recognition system learns the voice of the user, who speaks isolated words repeatedly. Then, these voiced words are recognizable in the future.

            Speech recognition is gaining popularity in the corporate world among non-typists, people with disabilities, and business travelers who tape-record information for later transcription. Most frequently used for dictation, screen navigation and web browsing, computer-based speech-recognition systems have relatively high accuracy rates. It allows the user to communicate with the computer directly without using a keyboard or a mouse. It is an ideal system for people who are visually impaired and those whose hands are disabled. Speech recognition systems can be used to create text documents such as letters or E-mail, to browse the Internet, and to navigate among application by voice commands. However, as compared to other input devices, the reliability of speech recognizer is less. Sometimes it is unable to differentiate between two similar sounding words such as see and sea. It is also not suitable for noisy places.

            For the last two decades, computer scientists have been working on speech recognition systems. The major difficulty in developing these systems is that the people communicate with each other using languages with different accents and intonations. For this reason, most successful speech recognition systems require a period of training to be accustomed to an individual’s accent and intonation. Although this technology is still in its development stage, it may someday eliminate the need for keying the data into the computer’s memory completely.

Light Pen:- A light pen is a hand held electro-optical pointing device which when touched to or aimed closely at a connected computer monitor, will allow the computer to determine where on that screen the pen is aimed. It facilitates drawing images and selects objects on the display screen by directly pointing to the objects with the pen. It is a pen like device, which is connected to the machine by a cable. Although named light pen, it actually does not emit light but its light sensitive-diode would sense the light coming from the screen. The light coming from the screen causes the photocell to respond by generating a pulse. This electric response is transmitted to the processor that identifies the position to which the light pen is pointing. With the movement of light pen over the screen, the lines or images are drawn.  Light pens give the user the full range of mouse capabilities, without the use of a pad or any horizontal surface. Using light pens, users can interact more easily with applications, in such modes as drag and drop, or highlighting. It is used directly on the monitor screen and it does not require any special hand/eye coordinating skills. Pushing the light pen tip against the screen activities a switch, which allow the user to make menu selections, draw, paint, and perform other input functions. Light pens are perfect for applications where desk space is limited, in harsh workplace environments, and any situation where fast accurate input is desired. It is very useful to identify a specific location on the screen. However, it does not provide any information when held over a blank part of the screen. Light pen is economically priced compared to a touch screen, and requires little or no maintenance.

Working of a light pen:- The light pen, in conjunction with its interface and software, makes a time measurement that is translated into x-y coordinates representative of a position on the monitor. The light pen contains a lens and a photo detector located in its tip. When the electron beam that sweeps the monitor strikes the phosphor within the light pen’s field of view, the light emitted by the phosphor is focused through the lens and onto the photo detector. Due to this, the signal current is increased and is transmitted to the computer. The position of the beam is tracked by the horizontal and vertical counters, which relay this information to a register. This cycle is repeated for every frame produced by the electron  beam. By noting when a scan goes by and measuring the interval between scan lines or entire screen refreshes, an accurate position of the photo detector on the screen is determined. The light pen software generates x-y vectors corresponding to a point on the screen, which may be used to make a selection by activating a switch on the light pen.

Touch Screen:- A touch screen is a special kind of display screen device, which is placed on the computer monitor in order to allow the direct selection or activation of the computer when somebody touches the screen. Touch screen is normally used when information has to be accessed with minimum effort. However, the touch screen is not suitable for input of large amounts of data. Typically, they are used in information-providing systems like the hospitals, airlines and railway reservation counters amusement parks etc.

Working of a touch screen:- A basic touch screen has three main components: a touch sensor, a controller, and a software driver. The touch sensor/panel is a clear glass panel with a touch responsive surface. It is placed over a display screen so that the responsive area of the panel with a touch responsive surface. It is placed over a display screen so that the responsive area of the panel covers the viewable area of the video screen. There are several different touch sensor technologies in the market today, each using a different method to detect touch input. The two most famous touch screen techniques are infrared beams and ultrasonic acoustic waves. The infrared beams interlace the surface of the screen, and when a light beam is broken, that particular location is recorded. On the contrary, the ultrasonic acoustic waves pass over the surface of the screen and when the wave signals are interrupted by some contact with the screen, the location is recorded. The panel generally has an electrical current going through it and touching the screen causes a voltage change, which is used to determine the location of the touch to the screen. The controller, which is a small card, connects the touch sensor and the computer. It takes information from the touch sensor and the computer. It takes information from the touch sensor and translates it into information that computer can understand. The driver is a software update for the computer system that allows the touch screen and computer to work together. It tells the operating system how to interpret the touch event information that is sent from the controller.

 

Output Devices:-

 

Monitor – Monitors are the most popular output devices used today for producing soft-copy output. A monitor is usually associated with a keyboard and together they form a video display terminal (VDT). A VDT is the most popular input/output device used with today’s computers. The name terminal comes from the fact that a terminal is at the terminal or end, point of a communication path. The term monitor usually refers to the entire box, whereas display screen can mean just the screen. In addition, the term monitor often implies graphics capabilities.

            There are many ways to classify monitors. The Most basic is in terms of color capabilities, which separates monitors into three classes:

Monochrome – Monochrome monitors actually display two colors, one for the background and one for the foreground. The colors can be black and white, green and black or amber and black.

Gray-scale – A gray-scale monitor is a special type of monochrome monitor capable of displaying different shades of gray. The use of many shades of gray to represent an image is called gray scaling. Continuous-tone images, such as black and white photographs, use an almost unlimited number of shades of gray. Conventional computer hardware and software can only represent a limited number of shades of gray (typically 16 or 256). Gray scaling is the process of converting a continuous –tone image to an image that a computer can manipulate.

Color – Color monitors can display anywhere from 16 to over 1 million different colors. Color monitors are sometimes called RGB monitors because they accept separate signals – red, green and blue.

            After this classification, the most important aspect of a monitor is its screen size. Like televisions, screen sizes are measured in diagonal inches, the distance from one corner to the opposite corner diagonally. A typical size for small VGA monitors is 14 inches. Monitors that are 16 or more inches diagonally are often called full-page monitors. The screen size is sometimes misleading because there is always an area around the edge of the screen that can’t be used. Therefore, monitor manufacturer must now also state the viewable area – that is the area of screen that is actually used.

            Another way of classifying monitors is in terms of the type of signal they accept: analog or digital. Nearly all-modern monitors accept analog signals, which is required by the VGA, SVGA and other high-resolution color standards.

Clarity of picture on a screen – Screen clarity depends on three qualities: resolution, dot pitch and refresh rate.

Resolution – It refers to the sharpness and clarity of an image. The term is most often used to describe monitors, printers and bit-mapped graphic images. For graphics monitors, the screen resolution signifies the number of dots (pixels) on the entire screen. For example, a 640-by-480-pixel screen is capable of displaying 640 distinct dots on each of 480 lines, or about 300,000 pixels. This translates into different dpi measurements depending on the size of the screen. For example, a 15-inch VGA monitor (640*480) displays about 50 dots per inch.

Dot Pitch – Dot pitch is the amount of space between pixels, the closer the dots, and the crisper the image. This is a measurement that indicates the diagonal distance between like-colored phosphor dots on a display screen. Measured in millimeters, the dot pitch is one of the principal characteristics that determine the quality of display monitors. The dot pitch of color monitors for personal computers ranges from about 0.15 mm to 0.30 mm.

Refresh Rate – Refresh rate is the number of times per second that the pixels are recharged so that their glow remains bright. The refresh rate for a monitor is measured in hertz (Hz) and is also called the vertical frequency; vertical scans rate, frame rate or vertical refresh rate. The old standard for monitor refresh rates was 60 Hz, but a new standard developed by VESA sets the refresh rate at 75 Hz for monitors displaying resolutions of 640*480 or greater. This means that the monitor redraws the display 75 times per second.

Interlacing – A display technique that enables a monitor to provide more resolution inexpensively. With interlacing monitors, the electron guns draw only half the horizontal lines with each pass (for example, all odd lines on one pass and all even lines on the next pass). Because an interlacing monitor refreshes only half the lines at one time, it can display twice as many lines per refresh cycle.  Another way of looking at it is that interlacing provides the same resolution as non-interlacing but less expensively. A shortcoming of interlacing is that the reaction time is slower, so programs that depend on quick refresh rate (for example, animation and video) may experience flickering or streaking.

Video Display Adapters – To display graphics, a display screen must have a video display adapter. A video display adapter also called a graphics adapter card is a circuit board that determines the resolution, number of colors, and how fast images appear on the display screen. Video display adapters come with their own memory chips, which determine how fast the card processes images and how many colors it can display. The video display adapter is often built into the motherboard, although it may also be an expansion card that plugs into an expansion slot.

VGA – VGA stands for Video Graphics Adapter, a graphics display systems for PCs developed by IBM. VGA has become one of the de facto standards for PCs. In text mode, VGA systems provide resolutions of 720 by 400 pixels. In graphics mode, the resolution is either 640 by 480 (with 16 colors) or 320 by 200 (with 256 colors). 

                        Since its introduction in 1987, several other standards have been developed that offer greater resolution and more colors (SVGA, XGA) but VGA remains the lowest common denominator. All PCs made today support VGA and possibly some other more advanced standard.

 

SVGA – Short for super VGA, a set of graphics standards designed to offer greater resolution than VGA. There are several varieties of SVGA, each providing a different resolution:

800 by 600 pixels

1024 by 768 pixels

1280 by 1024 pixels

1600 by 1200 pixels

All SVGA standards support a palette of 16 million colors, but the number of colors that can be displayed simultaneously is limited by the amount of video memory installed in a system. One SVGA system might display only 256 simultaneous colors while another display the entire palette of 16 million colors.

XGA: Short for extended graphics array, a high-resolution graphics standard introduced by IBM in 1990. XGA was designed to replace the older 8514/A video standard. It provides the same resolutions (640 by 480 or 1024 by 768 pixels), but supports more simultaneous colors.  In addition, XGA allows monitors to be non-interlaced.

For any of these displays to work video display adapters and monitors must be compatible. Your computers software and the video display adapter must also be compatible.

Printers:- Printers can be divided into two distinct categories on the basis of producing impression over the paper:

1    Impact Printers

2    Non-impact Printers

Impact Printers:- In impact printer, a character is printed on the paper through physical contact between the print head and paper. Either the needle or a character is stuck on the paper through the ribbon. This creates a lot of noise when these printers work. Impact printers may also be categorized into two types on the basis of produced (impression) pattern.

1    Solid Font:-  In a solid font printer, a complete character strikes a carbon ribbon or other inked surface against paper to produce an image of the character.

2    Dot Matrix:-  Dot matrix printer has a set of printing needles or pins. Selected print needles strike the inked ribbon against paper to produce an image of the character.

Impact Printers can further be categorized into two categories:

Character Printer :Character printer prints character by character. It may work on both technologies: Dot Matrix as well as Solid Font.

Line Printer :Line printer prints one complete line at a time. It works on both the technologies : Dot Matrix and Solid Font. Dot matrix type line printers are relatively slower than solid font impact line printers. Speed may be 300 lines per minute or more.

 

Dot Matrix Printer:- DMP is the oldest printing technology and it prints one character at a time. Usually, DMP can print any shape of character, which a user can specify. In a dot matrix printer, the character is formed with closely packed dots. The printing head contains a vertical array of pins. Formation of character is done by the movement of head across the paper. Selected print needles strike the inked ribbon against paper to produce an image of the character. Dot matrix printer supports printing of graphics. The speed of dot matrix printers is measured in characters per second(cps). It is faster than daisy wheel printer and the printing speed lies between 30 to 600 cps. The print quality is determined by the number of pins. It comes in two print head specifications, 9 pin and 24 pin. The more pins per inch, the higher the print resolution. Most DMP printers have a resolution ranging from 72-360 dpi. DMPs are inexpensive and have low operating costs. The major limitation of DMP is that it prints only in black and white. They can handle applications such as accounting, personnel, and payroll very well.

Examples are EPSON EX, 1000, EPSON LQ 1050, CITIZEN MSP 55, GODREJ, etc.

Working of A DMP:-  The technology behind dot matrix printing is quite simple. The paper is pressed against a drum and is intermittently(from time to time)  pulled forward as printing progresses. The printer consists of an electro-magnetically driven print head, which is made up of numerous print wires(pins). The characters are formed by moving the electro-magnetically driven print head across the paper, which strikes the printer ribbon situated between the paper and print head pin. As the head stamps onto the peper through the inked ribbon, a character is produced that is made up of these dots. These dots seem to be very small for the normal vision and appear like solid human-readable characters.

Daisy Wheel Printer :- It is a solid font type character printer. Daisy wheel printer is named as such because the print head resembles a daisy flower, with the printing arms appearing like the petals of the flower. Speed lies between 30 cps to 90 cps. Print quality is better than dot matrix. It is a bi-directional printer, i.e. the head of the printer prints while moving in forward direction as well as in backward direction. It also supports graphics such as curves which can also be produced.

Daisy wheel printer is a letter quality printer because it produces solid characters unlike broken characters formed by a dot matrix printer. The font (i.e. style of character) is of fixed type for a Daisy Wheel printer.

Working of a Daisy Wheel Printer:-  These printer have print heads composed of metallic or plastic wheels. A raised character is placed on the tip of each of the daisy wheels petals. Each petal has an apperance of a letter, number of punctuation mark on it. to rpint the print wheel is rotated around until the desired character is under the print hammer. The petal is then struck from behind by the print hammer, which strikes the character, pushing it against the ink ribbon, and onto the paper, creating the character.

Line Printers:- Line printers are high-speed printers capable of printing an entire line at one time. A fast line printer can print as many as 3000 lines per minute. The disadvantages of line printers are that they can print only one font, they can not print graphics, the print quality is low, and they are very noisy.

 

Non-impact Printers:-  In Non-impact printers, the head does not come directly in contact with the paper. There is no impact or hitting of needles so non-impact printers don't make any noise while printing. They come in many of varieties:

1    Thermal printer

2    Laser printer

3    Ink Jet printer

4    Electrostatic printer

5    Electro graphic printer

Thermal Printer:- In a thermal printer the characters are formed by pressing an array of electrically heated needles against heat sensitive paper. Such papers have a special heat sensitive coating which becomes dark when a spot is heated. Character is printed with a matrix of dots which are heated by the needles.

It is not possible to produce multiple copies simultaneously with this type of printer. A special type of paper is used with this printer which is costly. This has reduced the popularity of thermal printers.

Laser Printer:- A laser printer provides the highest quality text and images for personal computers today. Is is a very fast printer, which operates on the same principle as that of a photocopy machine. Most laser printers can print text and graphics with a very high quality resolution. Laser printer works on the concept of using laser beams to create an image on a photosensitive surface. Initially the desired output image is written on a copier drum with a laser beam that operates under the control of the computer. The laser exposed drum areas attract a toner that attaches itself to the laser-generated charges on the drum. The toner is permanently fused on paper with heat and/or pressure by rolling the drum over the blank paper. Laser printers are quiet and produce very high quality of output. They are capable of printing 4-30 pages per minute. Laser printers are often faster than ink-jet printers, but are more expensive to buy and maintain than the other printers. The cost of these printers depends on a combination of costs of paper, toner replacement, and drum replacement. These printers are useful for volume printing because of their speed.

Working of a laser printer:-  The core component of laser printing system is the photoreceptor drum. A rotating mirror inside the printer causes the beam of a laser to sweep across the photoconductive drum. Initially, the beam of laser charges the photoconductive drum positively. When the charged photoconductor is exposed to an optical image through a beam of light to discharge, a latent or invisible image is formed. At the point where the laser strikes the surface of drum, it creates a dot of positive charge. These points are represented by a black dot, which will be printed on the paper. After this, the printer coats the drum with a container, which contains a black powder called toner. This toner is negatively charged, and so it clings to the positive areas of the drum surface. When the powder pattern gets fixed, the drum is rotated and the paper is fed into the drum surface via a pressure roller. This pressure roller transfers the black toner onto the paper. Since the paper is moving at the same speed as the drum, the paper picks up the image pattern precisely. Finally, the printer passes the paper through the fuser, a pair of heated rollers. As the paper passes through these rollers, the loose toner powder gets melted and fuses with the fibers in the paper. The paper is then brought out of the printer.

Ink Jet Printers:- The most common type of printer found in homes today is the ink-jet printer. Ink Jet printer’s uses dot matrix approach to print text and graphics. Nozzles in the print head produce tiny ink droplets. These droplets are charged which are deflected and then directed to the desired spots on the paper to form the impression of a character. It has a speed of 40-300 cps (character per second) with software controls on size and style of characters. These printers support color printing and are very quiet and noiseless in operation. The print quality of such printers is very near letter-quality. These printers are costlier than the dot matrix printers, but the quality is much better. Ink-jet printers typically print with a resolution of 600 dpi or more. They are also affordable, which appeals to small businesses and home offices. These printers can print about 6 pages a minute.

Working of an Ink-Jet Printer: - An ink-jet printer has a print cartridge with a series of tiny electrically heated chambers. These cartridges are attached to print heads with a series of small nozzles that spray ink onto the surface of the paper. As printer head moves back and forth across the page, software gives instruction regarding the type and the quantity of colors. It also tells the position where the dots of ink should be sprayed. There are two main ways to drop the ink droplets, namely, the bubble-jet and piezo-electric technology.

            Bubble-jet printers use heat to fire ink onto the paper. There are three main stages with this method. The squirt is initiated by heating the ink to create a bubble until the pressure forces it to burst and hit the paper. The bubble then collapse as the element cools, and the resulting vacuum draws ink from the reservoir to replace the ink that was ejected.

            Piezo-electric technology uses a piezo crystal at the back of the ink reservoir. It flexes when an electric current flows through it. Therefore, whenever a dot is required, a current is applied to the piezo element, the element contracts and in doing so forces a drop of ink out of the nozzle.

Electrostatic Printers: - An electrostatic printer moves a continuous sheet of paper over the printing pins which put small electric charges on the paper. The paper is then passed through a bath of oppositely charged toner particles. As the opposite charges attract, the paper picks up the toner on the spots charged by the print pins. The paper is then passed through the fusing process and the toner is melted onto the paper to form the character impression. Some electrostatic printers print up to 5000 lines per minute. Such printers use dot-matrix approach for printing. The print head contains a vertical array (i.e. a vertical column) of pins. Such printers can also produce graphics.

 

Comparative View of Printers:

Printer Type                Advantages                                         Disadvantages

Dot Matrix                  Inexpensive, fast, prints graphics       Poor quality printing

Daisy Wheel               High quality printing                          Slow, noisy, expensive

Thermal                      Light weight, battery powered           Slow, poor-quality printing, requires

                                                                                          special paper.

Plotter                         Prints colour and graphics                  Expensive

Laser                           Excellent print quality, prints graphics          Expensive

 

Plotter:- Plotters are output devices that are used to produce precise and good quality graphics and drawings under computer control. They use ink pen or ink jet to draw graphics or drawings. Either single colour or multicolor pens can be employed. The pens are driven by a motor. The graphics and drawings produced by plotters are uniform and precise and of very high quality. Plotters are used for complex engineering drawings and for drawing of maps that require high degree of accuracy. Flatbed plotters use horizontal flat surface on which paper can be fixed. The pen moves in X and Y directions which is controlled by the computer. They are mainly used for Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) application such as printing out plans for houses or car parts. These are also used with programs like AUTOCAD to give graphic outputs.

            There are two different types of plotters, one where the paper moves (drum), and the other where the paper is stationary (flatbed plotter).

  1. Drum Plotters: - In drum plotters, the paper on which the design is to be made is placed over a drum. These plotters consist of one or more pen(s) that are mounted on a carriage and this carriage is horizontally placed across the drum. The drum can rotate in either clockwise or anticlockwise direction under the control of plotting instruction sent by the computer. In case, a horizontal line is to be drawn, the horizontal movement of a pen is combined with the vertical movement of a page via the drum. Moreover, plotters can draw curves by creating a sequence of very short straight lines. In these plotters, each pen can have ink of different colour to produce multicolor designs. Drum plotters are used to produce continuous output, such as plotting earthquake activity, or for long graphic output, such as tall building structures.
  2. Flatbed Plotters: - Flatbed plotters consist of a stationary horizontal plotting surface on which paper is fixed. The pen is mounted on a carriage, which can move horizontally, vertically leftwards or rightwards to draw lines. In flatbed plotters, the paper does not move, the pen holding mechanism provides all the motion. Theses plotters are instructed by the computer on the movement of pens in the X-Y coordinates on the page. These plotters are capable of working on any standard, that is, from A4 size paper to some very big beds. Depending on the size of the flatbed surface, these are used in designing of ships, aircrafts, buildings etc. The major disadvantage of this plotter is that it is a slow output device and can take hours to complete a complex drawing.

 

Sound Card and Speakers:- An expansion board that enables a computer to manipulate and output sounds. Sound cards are necessary for nearly all CD-ROMs and have become common place on modern personal computers. Sound cards enable the computer to output sound through speakers connected to the board, to record sound input from a microphone connected to the computer, and manipulate sound stored on a disk.

            Nearly all sound cards MIDI, a standard for representing music electronically. In addition, most sound cards are sound Blaster-compatible, which means that they can process commands written for a sound blaster card, the de facto standard for PC sound. Sound cards use two basic methods to translate digital data into analog sounds.

  • FM (Frequency Modulation) Synthesis mimics different musical instruments according to built-in formulas.
  • Wavetable Synthesis relies on recordings of actual instruments to produce sound. Wavetable synthesis produces more accurate sound, but is also more expensive.

 

Memory Devices: Storage hardware provides the capability to store data and program instructions, either temporarily or permanently for quick retrieval and use during computer processing. You also know that the term media means the materials on which data can be recorded (magnetic media are the most popular). But to fully appreciate the storage capabilities available in computer systems, you must understand a number of storage fundamentals.

 

            The term primary storage refers to the main memory of a computer, where both data and instructions are held for immediate access and use by the computer’s central processing unit during processing. Although the technology is changing, most primary storage today is considered a volatile form of storage, meaning that the data and instructions are lost when the computer is turned off. Secondary storage (or auxiliary storage) is any storage device designed to retain data and instructions (programs) in a more permanent form. Secondary storage is nonvolatile, meaning that the data and instructions remain intact when the computer is turned off.

            The easiest way to differentiate between primary and secondary storage is to consider the reason data is placed in them. Data is placed in primary storage only when it is needed for immediate processing. Data in secondary storage remains there until overwritten with new data or deleted and is accessed when needed. In very general terms, a secondary storage device (file) and place it on the top of our desk (primary storage or main memory), where we work on it – perhaps writing a few things in it or throwing away a few papers. When we are finished with the file, we take it off the desktop (out of primary storage) and return it to the cabinet (secondary storage).

RAM: Random access memory is a volatile memory. It means the information stored in it remains as long as the power is switched ON. As soon as the power is switched OFF, the information contained in it vanishes. RAM can be defined as a block of sequential memory locations, each of which has a unique address determining the location and those location contain a data element.

Physically, this memory consists of some integrated circuit chips either on the motherboard or on a small circuit board attached to the motherboard. A computer’s motherboard is designed so that its memory capacity can be easily enhanced by adding more memory chips. The additional RAM chips, which plug into special sockets on the motherboard are also known as single in-line memory modules (SIMMs).

            There are two types of RAM.

Dynamic Random Access Memory (DRAM):- This type of RAM holds the data in dynamic  manner with the help of a refresh circuitry. Each second or even less than that the content of each memory cell is read and the reading action refreshes the contents of the memory. Due to this refreshing action, the memory is called dynamic RAM. DRAMs are made from transistor and capacitor. The capacitor holds the electrical charge if the bit contains 1 and no charge if the bit is 0. the transistors reads the contents of the capacitor. The charge is held for a short period and than it fades away, that is, when refresh circuitry comes in.

Static Random Access Memory(SRAM):- SRAM along with DRAM is essential for a system to run optimally, because it is very fast as compared to DRAM. It is effective because most programs access the same data repeatedly and keeping all this information in the fast SRAM allows the computer to avoid accessing the slower DRAM. Data is first written to SRAM assuming that it will be used again soon. SRAM is generally included in a computer system by the name of cache. A static RAM is faster, costlier, and consumes more power than dynamic RAM. Due to these reason, large memories use dynamic  RAM, and static RAM is used mainly for specialized applications. The main memory of most computers uses dynamic RAM.

ROM: A special type of RAM, called read only memory(ROM) is a non-volatile memory chip in which data is stored permanently and can not be altered by the programmer. As the name suggests, read only memory can only be read, not written. The contents of ROM are not lost even in case of sudden power failure, making it non-volatile in a nature.  Read only memory is also random access in nature, which means the CPU can randomly access any location within ROM.

            In fact, storing data permanently into this kind of memory is called “burning in the data”, because data in such memory is stored by fuse-links. Once a fuse-link is burnt it is permanent. ROMs are mainly used to store programs and data which do not change and are frequently used. For example, the most basic computer operations are carried  out by wired electronic circuits. However, there are several higher level operations that are very frequently used but will require very complicated electronics circuits for their implementations. Hence, instead of building electronics for these operations, special programs are written to perform these operations. These programs are called microprograms because they deal with low-level machine functions and are essentially substitutes for additional hardware.  Microprograms are written to aid the control unit in directing all the operations of the computer systems. ROMs are mainly used by computer manufacturers for storing these microprograms so that they can not be modified by the users. A good example of a microprogram that is stored in a ROM chip of a computer is the set of instructions that is needed to make the computer system ready for use when its power is switched on. This microprograms called system boot programs, contains a set of start up instructions to check if the system hardware like memory, I/O devices etc are functioning properly and looks for an operating system and loads its core part in the volatile RAM of the system to produce the initial display screen prompt. Note that this microprogram is used every time the computer is switched on and needs to be retained when the computer is switched off.    

There are various types of ROM which are given below:

  • Programmable Read Only Memory (PROM)- PROM is a ROM that can be programmed to record information using a facility known as PROM programmer. Once the chip has been programmed, the recorded information can not be changed i. e. PROM becomes same as ROM.
  • Erasable Programmable Read Only Memory- EPROM is another type of ROM that can not erased and the chip can be programmed to record different information using a special PROM program facility. Erasure to achieved by exposing the chip to ultraviolet light. When an EPROM is in use, information can only be read and the information remains on the chip until it is erased. EPROM are of two kinds-UVPROM(Ultraviolet PROM) and EAPROM(Electrically Alterable PROM).
  • Electrically Erasable PROM (EEPROM)- This type of ROM can be programmed and erased by electrical signals. It does not require exposure to ultraviolet light to erase its contents as EPROM memory does and provides an easy means to load and store temporary or permanent information in a form of ROM memory. Information loaded in this memory can be retained for many years without any power supplied, one of its new applications is as a backup to RAM memory whose contents   are lost in a power failure. When power is returned, the EEPROM memory can be used to replace the lost contents of the RAM memory and the microcomputer can continue working just as if nothing had happened. Even newer devices are combining RAM and EEPROM memory in a single integrated circuit.  Due to the ease with which stored programs can be altered, EEPROM is also known as flash memory. Flash memory is used in many new I/O and storage devices. The intelligence of these devices can be upgraded by simply down-loading new software from a

vendor-supplied disk to flash memory.

Winchester Drive:  There is a third type of relatively new disk storage unit known as Winchester disk. In this unit disks are permanently housed in sealed, contamination-free containers. The disks are coated with a special lubricant which reduces the friction when the read/write heads land on the disk surface. Winchester disks are fast and highly reliable, yet low priced compared with conventional had-disk devices. They are normally 5.25, 8 or 14 inches in diameter and storage capacities of 10, 20 and 40 megabytes are typical. Winchester disks are used in all but the smallest computer systems. They are extensively used to support minicomputers and their smaller versions are now competing with floppies to make their place in microcomputer systems. It is another term for hard disk drive. The term Winchester comes from an early type of disk drive developed by IBM that had 30MB of fixed storage and 30MB of removable storage; so its inventors called it a Winchester in honor of its 30/30 rifle. Although modern disk drives are faster and hold more data, the basic technology is the same, so Winchester has become synonymous with hard.

Mass Storage Devices: Mass storage systems are storage systems, which provide access to hundreds of billions of bytes of stored data. They combine the advantage of both tape and disk technologies. The storage medium is essentially a length of flexible plastic material upon which short stripes of magnetic tape are mounted. These strips are then placed in cartridges, and the cartridges are loaded into a storage device that is online to the CPU. The same read/write technique as used with magnetic tape is used here to read and write data. The access times of mass storage systems are measured in seconds instead of milliseconds because a transport mechanism must move to retrieve the cartridge upon which the desired data is stored. It requires several seconds to locate the cartridge specified and then several more seconds are needed to transfer the data to a magnetic disk and then to the CPU. Thus an access time of 10 seconds is common for these storage systems. But a mass storage device has huge storage capacity and a very small cost per nit stored. Around 500000 books of this size can be stored in the IBM 3850. Relatively slow access times limit the use of mass storage system in many applications. However, mass storage systems are cost-effective alternative to on-line magnetic tape or disk storage in applications that require huge storage capacity and in which rapid access to data is not essential. When used for off-line storage, mass storage systems are often referred to as archival storage because of the very large volumes of historical or backup data that they can store.

 

Magnetic Tape:- Magnetic tape looks like the tape used in music cassettes. It is a plastic tape with magnetic coating.  Magnetic tapes are used as external storage device to keep back-up copies of precious software and data. It is a serial access storage device and provides sequential access only. Tape is a plastic ribbon that is coated on one side with a magnetic material (iron-oxide). Information is stored using binary code in the form of magnetized or non-magnetized spots. An electro-magnetic head arranges these magnetic particles to store data. These particles are interpreted when we read from the tape and are then converted back to information. They come in the range of 12.5 mm to 25 mm width and 500 meters to 1200 meters length.

Recording Data on Magnetic Tapes:- Magnetic tapes have their own coding system. Information is recorded on the tape in the form of tiny invisible magnetized and non-magnetized spots (representing 1's and 0's). Tape is divided into vertical columns called frames and horizontal rows called tracks. Only one character is recorded per frame. Data is recorded in two coding formats – BCD (Binary Coded Decimal) which is 7 bit format (6 bit BCD and 1 bit for parity checking), EBCDIC (Extended Binary Coded Decimal Interchange Code) which is 9 bit format (8 bit EBCDIC code and 1 bit for parity checking). A parity or check bit is used to detect errors that may occur due to loss of a bit from a string of 6 bit BCD or 8 bit EBCDIC format during input or output operation.

Fixed and Variable Length Records:- The data is normally stored on a tape in blocks. On some tapes, the block is of fixed length. It may vary in length for others. In fixed length record block, the data size cannot exceed a predetermined maximum numbers of characters. In variable length record block, there is no such limitation on number of characters and the record may contain any number of characters.

Blocking of Records: - A magnetic tape alternates sections of data called blocks and regions of blank tapes (about 3/4 inch in length) called Inter Record Gap (irg). The gap has to be provided to allow for stopping and starting of the tape. Data transfer takes place only when the tape is moving at constant speed. Also it is transferred blockwise in magnetic tapes. A block may contain one record or more than one record. Number of records in one block is known as Blocking Factor of that tape. The data between two IRG forms one physical record while it may contain number of logical records within it.

Magnetic Tape Drive:- Magnetic tape drive are the devices that can either read data from a tape into the CPU or can write information being produced by the CPU onto the tape. Data is read from the tape with the help of a read-write assembly. There is one read-write head for each track.

Data Transfer Rate (DTR):- It is an important feature of secondary storage devices. DTR is the product of tape density and tape speed. Data Transfer Rate (bytes/second) = Packing Density (bytes/inch) x Tape Speed (inches/second). Typical data transfer rate is 100000 bytes/second or above.

Tape Density:- The density of tape means number of frames recorded in 1 inch of tape. Typical tape densities are 556 BPI, 800 BPI, 1000 BPI, 3250 BPI or 6250 BPI. (Bytes per Inch).

Tape Speed:- The speed of tape is measured in inches per second. It normally lies between 50-200 inches/second.

Advantages of Magnetic Tapes

u      Magnetic tapes provide virtually unlimited storage. Number of tapes can be used as per requirement for storing of data.

u      A magnetic tape provides high data density. A typical tape can store 6250 characters per inch. So a tape of 28,800 inches can store 180 million characters.

u      Magnetic tapes are economical to use – their cost is very low.

u      Rapid data transfer rate is about one million bytes per second.

u      Magnetic tapes and cartridges are very easy to handle and use.

u      Tape is a convenient way of carrying large volumes of information from one place to another.

u      It can be erased and reused many times.

Limitations of Magnetic Tapes

One of the main limitations with magnetic tapes is that they lack direct access to records and are susceptible to environmental disturbances. Also the require human intervention for operation. The data transmission in magnetic tapes is slow as compared to disks. There is variability or tape drives, i.e. different types of tape drives are available and there is no standardization, which makes it difficult to recover from parity errors.

Magnetic Disks:- Magnetic disks are the most widely used and popular storage medium for direct access secondary storage. Magnetic disks are used as an input, output or external storage device. They are a popular medium for Direct Access Storage Devices (DASD). It is a thin, circular metal plate/platter coated on both sides with a magnetic material. It usually comes in the form of a disk pack, also known as hard disk. All the disks in the disk pack rotate at a very high speed of 700 or 3600 rpm. They come in two varieties according to the operations of the read-write mechanism – fixed head and moving head. Disk packs also come in two configurations – fixed disk pack, removable disk pack.

Storage of Information:-

Information is stored on both the surfaces of each disk platter except the upper surface of the top platter and lower surface of the bottom platter. Each disk platter is divided into concentric circles known as tracks. A set of corresponding tracks in all the surfaces of a disk pack is called a cylinder. Data is stored in one cylinder first and then the head moves to the next cylinder, this saves time wasted in moving the head track by track for a particular disk. Information is recorded as a series of magnetized (signifying a 1-bit) or non-magnetized (signifying a 0-bit) spots. Each track contains equal number of characters. Information can be erased from anywhere on the disk and new data can be recorded on it. Normally there are 200 tracks on a disk surface numbered 0 to 199. Each track is divided into 8 or 12 equal sectors. Sectors are used to store information – about 512 bytes can be stored per sector.

Addressing of Records:-

The heads are attached to access arms which are moved in and out over the spinning disk. The heads can thus be quickly located over any track to read or write data. These tracks begin at the outer edge and continue towards the centre. Each track has a unique number (000-199).

Accessing of Data:-

Data is recorded on the tracks of the spinning disk surface and read from this surface by one or more read/write heads. There are two basic types of disk systems – the moving head system and the fixed head system. Accessing of data is different for both.

Moving Head System

Moving head system consists of one read-write head for each disk surface mounted on an access arm which can be moved in and out. Each read-write head moves horizontally across the surface of the disk. Every surface of disk pack has its own head and all heads move together. One cylinder is accessed simultaneously by the set of read-write head. Then the head moves for the next cylinder.

Fixed Head system:-

In a fixed head system the access arm is non-movable and a number of heads are attached on this arm. These read-write heads are distributed over the disk surface, one head for each track. As a result no head movement is required and information is accessed more quickly. Because of the space required for the additional read-write heads, fixed head disks have less capacity and cost more per byte of data stored.

Access Time:-

Information is accessed from the disk by referencing the disk address. Disk address is specified in terms of surface number, track number and sector number. Access time in any disk system is made up of three components – Seek Time, Latency Time and Data Transfer Time.

u      Seek Time  Time required to position the head over the proper track is called the seek time, normally measured in milliseconds. For fixed head system, seek time is always zero.

u      Latency Time  Time required to rotate the disk pack to bring the correct sector under the read-write head is known as latency time. Average latency time is of the order of 8-10 ms.

u      Data Transfer Time  Time required to read or write the actual data on the disk is called data transfer time.

Storage Capacity:-

The storage capacity of a magnetic disk largely depends upon the number of disks in the disk pack and the number of tracks per inch and bits per inch of track. Total number of bytes that can be stored in a disk pack = (Number of cylinders × Tracks per cylinder × sectors per track × Bytes per sector). Storage capacity of a disk pack is in the range of 200 to 10000 megabytes (Mbytes).

Advantages of Magnetic Disks:-

Magnetic disks are DASD devices, i.e. time taken to locate a particular record is independent of the position of that record. Disk storage is more durable than that of tape storage. Magnetic disks support on-line processing because of its direct accessing property. In a nut-shell the advantages of magnetic disks are: easy accessibility, durability, reusability, compactness and providing sequential as well as direct access.

Disadvantages:-

The disadvantage of magnetic disk packs is that it is costlier than tape. Tapes are more economical to use. The disk packs are not easily portable, i.e. there are difficulties in
removing a diskpack. Also they are less secure because they have direct access and data can get overwritten by mistake any where on the disk or it can get corrupted anywhere along the file. In the case of tapes, since all of it is not exposed for accessing it is more secure and safe.

Types of Disks

All magnetic disks are platters coated with a magnetic material. They come in different sizes. They are portable or permanently mounted on the computer system. The complete unit to read and write on these disks is called Disk Drive Unit. Disks can also be differentiated on the basis of their size, sectors, number of sides, storage capacity and density.

 

 

Hard Disk:- hard disk drive (HDD), commonly referred to as a hard drive, hard disk, or fixed disk drive, is a non-volatile storage device which stores digitally encoded data on rapidly rotating platters with magnetic surfaces.

HDDs (introduced in 1956 as data storage for an IBM accounting computer) were originally developed for use with general purpose computers. In the 21st century, applications for HDDs have expanded to include digital video recorders, digital audio players, personal digital assistants, digital cameras and video game consoles.

It is a group of large metal or plastic disks permanently sealed in a container. Read-write heads and access mechanisms are also inbuilt within the container. These sealed containers are not generally removed from their disk drives. In operation, the disk is rotated at a high speed on the spindle. There is one read-write head for each surface. The heads can move to and fro to select desired track position. During operation, heads don't touch the magnetic surface; a thin cushion of air is maintained between a rotating disk and read-write head. To store or retrieve data, the system finds the disk address used to contain the data by moving the read/write head to the appropriate track where it waits until the desired sector passes by. The capacity of hard disks is very high compared to other disks. Nowadays hard disks of capacity 20 GB and 80 GB are available. Although hard disks are fixed in PC, porting of disks from one place to another is more secure than before because all the disks are safely packed inside a protective covering.

Floppy Diskette

Hard disks are costly and unfit to transfer data from one place to another so floppy diskettes of low capacity are used. These diskettes are economical and very flexible to use and are fixed inside the computer system. The diskette can be frequently taken out and inserted in the disk drive unit While in operation, floppy disk drive heads actually touch the surface of the magnetic disk. This results in quick wear and tear of the disks and the read-write heads. These diskettes are made up of plastic and have a magnetic coating. The disk is covered in a protective sheath with opening for editing and writing.

Nowadays two sizes of disks are commonly available – 5.25 inches and 3.5 inches. The 3.5 inch diskette comes in a rigid packet for protection so they are not really ‘floppy’. These diskettes store more data due to certain advantages. They have over 5.25 inch diskettes. The 3.5 inch diskette has actually replaced 5.25 inch diskettes. Floppy diskettes hold only one disk at a time and so only one diskette can work with the disk drive unit at a time.

The capacity of floppy disks, mini disks, is very low compared to hard disks. A 5.25 inch disk has 360 KB and 1.2 MB capacity while that of 3.5 inch disk can store about 1.44 MB of data. The 3.5 inch disk is also referred to as micro floppy disk. The cover of these disks has a sliding opening for editing and writing of heads which is automatically closed when not in use to protect the disk from dust and moisture.

The index role on the recording media is used by the disk drive unit to locate the starting of the first sector. In a 5.25 inch floppy disk write protect opening is occurred by a write protect notch and writing to the disk is permitted only when the notch is open and in 3.5 inch diskette a write protect tab is used to make the diskettes read only by covering the notch and opening the tab respectively. Another hole in a 3.5 inch floppy disk is a high density detection hole. It distinguishes the 1.44 MB diskette from 720 KB low density diskette, which is of the same size and shape.

Physical Structure of Floppy & Hard Disk:- A floppy disk is basically a circular sheet of plastic, coated with magnetic material. A hard disk is made of a stack of circular metal platters, also coated with magnetic material. Before a disk can be used it must be formatted. The surface of the disk is divided up into a number of concentric tracks, each of which is subdivided into sectors.

Floppy disks have 80 tracks on each side and each track is split into 18 sectors. A 3.5" floppy disk with 80 tracks and 18 sectors will have 80 x 18 = 1,440 storage units, each uniquely identified by its track and sector position. Each storage unit can hold 512 bytes of data, so the disk has a capacity of 1,440 x 512 = 737,280 bytes (720 KBytes) per side, or 1,400 KBytes (1.4 MBytes) per disk.

A hard disk is a sealed unit containing a stack of circular platters mounted on a common spindle. Electromagnetic read/write heads are located above and below each platter. The platters rotate at a constant speed, eg: 7200 rpm. While they are spinning the heads can move in towards the centre or out towards the edge. This allows them to reach any location on the platter.

 

Elementary knowledge of hard disk - Physical structure of hard disk

Hard drive consists of platter, control circuit board and interface parts.

A hard disk is a sealed unit containing a number of platters in a stack. Hard disks may be mounted in a horizontal or a vertical position. In this description, the hard drive is mounted horizontally.

Electromagnetic read/write heads are positioned above and below each platter. As the platters spin, the drive heads move in toward the center surface and out toward the edge. In this way, the drive heads can reach the entire surface of each platter.

Making Tracks

On a hard disk, data is stored in thin, concentric bands. A drive head, while in one position can read or write a circular ring, or band called a track. There can be more than a thousand tracks on a 3.5-inch hard disk. Sections within each track are called sectors. A sector is the smallest physical storage unit on a disk, and is almost always 512 bytes (0.5 kB) in size.

The figure below shows a hard disk with two platters.

The structure of older hard drives (i.e. prior to Windows 95) will refer to a cylinder/ head/ sector notation. A cylinder is formed while all drive heads are in the same position on the disk. The tracks, stacked on top of each other form a cylinder. This scheme is slowly being eliminated with modern hard drives. All new disks use a translation factor to make their actual hardware layout appear continuous, as this is the way that operating systems from Windows 95 onward like to work.

To the operating system of a computer, tracks are logical rather than physical in structure, and are established when the disk is low-level formatted. Tracks are numbered, starting at 0 (the outermost edge of the disk), and going up to the highest numbered track, typically 1023, (close to the center). Similarly, there are 1,024 cylinders (numbered from 0 to 1023) on a hard disk.

The stack of platters rotate at a constant speed. The drive head, while positioned close to the center of the disk reads from a surface that is passing by more slowly than the surface at the outer edges of the disk. To compensate for this physical difference, tracks near the outside of the disk are less-densely populated with data than the tracks near the center of the disk. The result of the different data density is that the same amount of data can be read over the same period of time, from any drive head position.

The disk space is filled with data according to a standard plan. One side of one platter contains space reserved for hardware track-positioning information and is not available to the operating system. Thus, a disk assembly containing two platters has three sides available for data. Track-positioning data is written to the disk during assembly at the factory. The system disk controller reads this data to place the drive heads in the correct sector position.

Sectors and Clusters

A sector, being the smallest physical storage unit on the disk, is almost always 512 bytes in size because 512 is a power of 2 (2 to the power of 9). The number 2 is used because there are two states in the most basic of computer languages - on and off.
Each disk sector is labeled using the factory track-positioning data. Sector identification data is written to the area immediately before the contents of the sector and identifies the starting address of the sector.

Optical Disks:-

CD:- CD-ROM stands for Compact Disk-Read Only Memory. It is a small optical disk in which a laser beam is used to store and read information. It is a read only storage device, i.e. once CD-ROM is produced the information stored on it cannot be changed by using common CD-ROM drives. It is mainly used to distribute software data, multimedia presentations, etc. It looks like a shiny aluminum foil encased in a plastic container. It is a circular disk with a 4.75 inch diameter. Another version of CD-ROM, the 3.5 inch, is not as popular as the 4.75 inch disks.

Data Storage and Retrieval:-

The data is stored on a CD-ROM disk in a completely different way as compared to the data storage of a magnetic disk. On a CD-ROM, data is stored in a continuous 'spiral' format, like the process of recording songs on the audio tracks. On a magnetic disk, as you move towards the center, the sector size decreases, whereas on a CD-ROM disk each sector is of the same size. As each sector of the CD-ROM is of the same size, the CD-ROM drive is rotated using a constant linear velocity. This method increases the disk storage capacity but maintaining a constant linear velocity requires complicated logic circuits and the disk access operation also slows down as compared to the hard disk drive.

The data on the CD-ROM is stored on a recording surface which is made up of aluminum or gold layer; this layer is protected by a transparent plastic coating. On this recording surface, data is recorded as ‘pits’ and ‘lands’ as shown in the following figure. The lands are flat surface on the disk surface and pits are small depressions on the disk surface. These pits are created by focusing a sharp laser beam on the disk surface.

The laser beam actually burns the surface so a pit is created at that place. These pits and lands are recognized as 1 and 0. For reading, the laser beam is focused on the disk surface. The beam gets reflected at land and no reflection is there at pits. Sequence of reflected light is interpreted as 0s and 1s by the drive unit and sent to the computer.

Merits and Demerits of CD-ROM:-

The main advantage of these disks is that unlike the magnetic storage media, if these disks are kept properly, the stored information on these disks will last forever. These CD-ROMs are not susceptible to electrical and magnetic field disturbances because whatever is stored is permanent and it is not in the form of electrical charge or magnetic polarity of particles. Another big advantage of the CD-ROM disk is its high storage capacity. One CD-ROM can store 600 MB of data. The only demerit associated with it is that it is read only storage device and data cannot be changed by using a normal CD-ROM drive.

One of the most common applications of the CD-ROM is entertainment software such as video games, etc. Many types of educational software encyclopedias requiring lot of space are now a days available on CD-ROMs. They are also being used extensively for multimedia application.

 

 

CD-R:- CD-R drive, which is short for Compact Disk-Recordable drive, is a type of disk drive that can create CD-ROMs and audio CDs. This allows the users to master a CD-ROM or audio CD for publishing. Until recently, CD-R drives were quite expensive, but processes have dropped dramatically. A feature of many CD-R drives, called multisession recording, enables you to keep adding data to a CD-ROM over time. This is extremely important if you want to use the CD-R drive to create backup CD-ROMs. To create CD-ROMs and audio CDs, you will need not only a Cd-R drive, but also a CD-R software package. Often, it is the software package, not the drive itself that determines how easy or difficult it is to create CD-ROMs. Cd-R drives can also read CD-ROMs and play audio CDs.

CD-RW:- CD-RW disk is short for CD-Rewritable disk and this is a new type of CD disk that enables you to write onto it in multiple sessions. One of the problems with CD-R disks is that you can only write to them once. With CD-RW drives and disks, you can treat the optical disk just like a floppy or hard disk, writing data onto it multiple times.

            The first CD-RW drives became available in mid-1977. They can read CD-ROMs and can write onto today’s CD-R disks, but they cannot write on CD-ROMs. Many experts believe that they will be a popular storage medium.

Digital Versatile Disk (DVD)-> DVD is a standard format for the distribution and interchange of digital content in both computer based and consumer electronic products. The format is designed to store various types of large multimedia data on a new and improved version of the CD (Compact Disk), which works on optical disk technology. That is, both DVD-ROM and CD-ROM store data using pits embossed in the disk surface. However, these pits are about 4 ½ times as dense on the DVD-ROM as on the CD-ROM and can store about seven times more data per side. (The greater density is due to a more efficient data modulation scheme and error correction method that packs more data bits into every bit). Physically, both DVD and CD are identical in both diameter and total thickness. Currently available DVDs have 4.7 GB capacity per side. They provide about 135 minutes of video playback at an average data rate of little less than 5 megabits/second.

DVD-RW:- DVD+RW is the name of a standard for optical discs: one of several types of DVD, which hold up to about 4.7 GB per disc (interpreted as approximately 4.7 × 109 bytes; actually 2295104 sectors of 2048 bytes each which comes to 4700372992 bytes, 4590208 kilobytes, 4482.625 megabytes, or 4.377563476 gigabytes) and are used for storing films, music or other data.

DVD+RW supports random write access, which means that data can be added and removed without erasing the whole disc and starting over (up to about 1000 times). With suitable support from the operating system, DVD+RW media can thus be treated like a large floppy disk.

DVD+RW was primarily developed for holding discrete data sets (which change with time) or as recyclable discs for backing up collections of files. However, they (and DVD-RW) are less popular for computer use than DVD-R or DVD+R discs, because they are not suitable for permanent backup files (because non-rewritable media is significantly cheaper). For similar reasons, rewritable discs are not as widely used for permanent storage of home DVD video recorders as DVD-R and DVD+R.

On the other hand, DVD+RW or DVD-RW make an inexpensive medium for multiple temporary recordings: they can be used for the daily discs of a backup cycle (which are overwritten after a number of days or weeks), and became very popular for their convenience and cheapness as a medium for time-shifting TV (recording programs for a single later viewing and erasing), DVD+RW discs are now playable in three quarters of today's DVD players, many of them Hybrid (DVD±RW) drives.

Flash Memory: Flash memory is an electronic non-volatile computer storage medium that can be electrically erased and reprogrammed. Introduced by Toshiba in 1984, flash memory was developed from EEPROM (electrically erasable programmable read-only memory). There are two main types of flash memory, which are named after the NAND and NOR logic gates. The internal characteristics of the individual flash memory cells exhibit characteristics similar to those of the corresponding gates.

Whereas EPROMs had to be completely erased before being rewritten, NAND type flash memory may be written and read in blocks (or pages) which are generally much smaller than the entire device. NOR type flash allows a single machine word (byte) to be written—​to an erased location—​or read independently.

The NAND type is primarily used in main memory, memory cards, USB flash drives, solid-state drives, and similar products, for general storage and transfer of data. The NOR type, which allows true random access and therefore direct code execution, is used as a replacement for the older EPROM and as an alternative to certain kinds of ROM applications, whereas NOR flash memory may emulate ROM primarily at the machine code level; many digital designs need ROM (or PLA) structures for other uses, often at significantly higher speeds than (economical) flash memory may achieve  NAND or NOR flash memory is also often used to store configuration data in numerous digital products, a task previously made possible by EEPROM or battery-powered static RAM. One significant disadvantage of flash memory is the finite amount of read/write cycles in a specific block.

Example applications of both types of flash memory include personal computers, PDAs, digital audio players, digital cameras, mobile phones, synthesizers, video games, scientific instrumentation, industrial robotics, medical electronics, and so on. In addition to being non-volatile, flash memory offers fast read access times, as fast as dynamic RAM, although not as fast as static RAM or ROM. Its mechanical shock resistance helps explain its popularity over hard disks in portable devices, as does its high durability, being able to withstand high pressure, temperature, immersion in water, etc.[1]

Although flash memory is technically a type of EEPROM, the term "EEPROM" is generally used to refer specifically to non-flash EEPROM which is erasable in small blocks, typically bytes. Because erase cycles are slow, the large block sizes used in flash memory erasing give it a significant speed advantage over non-flash EEPROM when writing large amounts of data. As of 2013, flash memory costs much less than byte-programmable EEPROM and has become the dominant memory type wherever a system requires a significant amount of non-volatile, solid state storage.

Nowadays, most new PCs have built-in slots for a variety of memory cards; Memory Stick, CompactFlash, SD, etc. Some digital gadgets support more than one memory card to ensure compatibility.

 

 

 

 

 

 

 

No comments:

Post a Comment